Mobile and cross-browser testing
Your users are on many devices, screens and browsers. We test across the combinations that matter most, without you needing to own a device lab.
What you get
- A device and browser coverage plan based on your users
- Functional, UI and usability checks on real devices and emulators
- Automation for key mobile and web journeys
- Checks for poor networks, interruptions and permissions
- Release readiness reports for each platform
- Basic accessibility checks
How we do it
- PlanWe choose devices and browsers from your real user mix.
- TestWe test on real devices, emulators and cloud services.
- AutomateWe automate the journeys that must never break.
- ReportWe report issues per platform with screenshots and steps.
How we choose devices
We start from your analytics, not a generic list. A sample matrix for a consumer app whose users are mostly on Android in India.
| Tier | Devices and browsers | What runs there |
|---|---|---|
| Tier 1, every release | Samsung Galaxy A14 (Android 13), Redmi Note 12 (Android 13), iPhone 13 (iOS 17), latest Chrome and Safari | Full regression, automated and manual |
| Tier 2, every sprint | Vivo Y21 (Android 12), Pixel 7 (Android 14), iPhone SE 2nd gen (iOS 16), latest Edge and Firefox | Smoke suite and the key journeys |
| Tier 3, monthly | An Android 10 phone with 3 GB of memory, iPad (iPadOS 17), tablets in landscape | Layout checks and a crash-free launch |
| Every tier | Slow 3G, battery saver on, an incoming call mid-payment, dark mode | The conditions real users are in |
Tools and approach
We choose what fits your stack and team.
AppiumPlaywrightDevice cloud servicesBrowser developer tools
A good fit if…
- Bugs appear on some phones or browsers but not others
- You release mobile and web versions together
- Your users are often on slow or unstable networks
Where this fits
This tends to matter most for teams in transportation, logistics and e-commerce. It pairs well with test automation, and with manual and functional QA. The services overview shows how everything we do fits together.
Common questions
Do we need to buy devices?
No. We use a mix of emulators and cloud device services, and test on physical devices where it matters most.
Talk to us about mobile and cross-browser testing
Tell us what you’re working on and we’ll suggest a clear first step.